三点计算法简介:Pulse tracking: Lock on a target's breath (clothing, hair, etc.), release pulses to track, and rebound when encountering the target pulse. The farther the distance, the more mana is consumed, and there is no cooling time.
Pulse tracking: Lock on a target's breath (clothing, hair, etc.), release pulses to track, and rebound when encountering the target pulse. The farther the distance, the more mana is consumed, and there is no cooling time.